2019 ONE WEEK TO GO ON THE BOUNDLESS COMIC CAMPAIGN

July 15, 2019 | Posted in Uncategorized | By

There is one week to go on the BOUNDLESS #1: A benefit comic for cancer research and treatment campaign on INDIEGOGO! 

There is this deep connection to life like nothing else when your giving back to the world to be a better place with the talents and abilities you have.

This Horizon Comics project is brought to life by Writers: Nathan Armentrout & Roger May • Artists: Ray-Anthony Height & Chris Johnson • Inkers: Brian Lopez-Santos & David Arroyo • Colorist: Cody Wilson • Lettering & Graphic Production: Pepe Melan

Please check out and share this campaign with your family and friends. 

https://www.indiegogo.com/projects/boundless–2#/

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2019 FLASHPOINT JOKER WIP01

July 8, 2019 | Posted in art | By

The art cave is busy with prepping for SDCC. Working on painting some sketch covers to have with me at Booth 1330. This Flashpoint Joker is currently on my art table.

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2019 GEARING UP FOR COMIC CON

July 6, 2019 | Posted in appearances | By

Lots going on in the art cave, knocking out projects, commissions, gearing up for Comic Con. I will be exhibiting with Cathleen Abalos and Dean Rullan at Cool Cat Blue Booth 1330. I will have custom sketch covers, prints, and my indie comic magazine Unique Realm Illustrated and new Twisted Fate merch & apparel.  

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2019 FINISHED VENOM PAINTED SKETCH COVER

July 1, 2019 | Posted in art | By

Found a little time between projects and prepping for Comic Con to finish this Venom Sketch Cover. I continued to work with more dry brush technique on the rest of the body area. Once Venom was finished up, I moved on to the logo area. For this area, I used uni POSCA paint markers to outline, fill and touch up the logo from the background paint that made its way into the logo. The painted cover was rendered with a combination of Faber-Castell PITT artists pens, POSCA Paint Markers and Liquitex Paint.

 

 

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2019 VENOM SKETCH COVER WIP03

July 1, 2019 | Posted in art | By

Slowly making a little more progress on this sketch cover between various projects. On this progress stage, I moved on to rendering the the face area with dry brush technique to create the symbiote texture.

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