This Saturday, October 13, 2018 I will be at Kaleidoscope Music & Art Festival at the Palmdale Amphitheater from 10am – 6pm. I will have Original Art, Prints, Indie Comic Books, Hats, Beanies, Shirts, Sketch Covers, Framed Art and Custom Shoes at my booth. For more information checkout the link http://www.palmdaleamphitheater.com
This Sunday, September 30, I will be at the Santa Clarita Comic & Toy Expo. At my table you’ll find prints, original art, buttons, custom sketch covers, custom shoes, my indie comic magazine Unique Realm Illustrated, and Twisted Fate Shirts, Hats and Beanies. If your in the area stop by and check out this 1-day show.
Wonder Woman custom shoe 2 is all finished up. In this last stage of my process, I finished the hair up and the went back an added a few more highlights to the overall painting.
Wonder Woman custom shoe 2 process stage 3. The metal and leather strap was achieved by laying down the base color/flats in the digital world of painting. With the base colors finished, now I build up the values up slowly by going back & forth layering darks, midtowns and lights. I continue this painting stage with my crushes of choice and the technique mention in previous posts for this artwork.
Wonder Woman Custom Shoe 2 process stage 2. The face and body are achieved by laying down the base skin tone color or flats in the digital world of painting. Once the base color is done, I start building up the values by going back a & forth layering of darks, midtowns and lights. Main technique used is dry brush. The brushes I used for this stage are the 5, 10 & 18 spotter, size 2 angle shader and chiseled blender.
Wonder Woman custom shoe 2. Here is the process for custom shoe 2. The main image area for the second shoe is primed, pencil drawing transferred and ready for the painting process.
Here is the Ant-Man Sketch Cover finished painting. For the final stage of this sketch cover painting I worked on the finished black part of the costume. Then went back to the helmet and finished up all the red areas. Lastly, I painted the red parts of the costume. The brushes I used for this stage are the size 5 & 10 spotter, size 2 angle shader and chiseled blender. I continued wit the dry brush technique that I talked about in previous posts. Dragging the paint with dry brush also achieves a satin feel to the painting.
Here’s the finished up Sinestro Sketch Cover and the last step to my process. This is my favorite part of the process, adding all the little things that bring the artwork together. I add yellow to the energy with marker and acrylic using dry brush. For the ring power glow I use the same technique. Plus I went back to enhance the in the eyes.
Here’s the next step in my creative process of adding color to this Sinestro Sketch Cover. Topic’s are very similar to watercolor. You have to start with the lightest color first and slowly build up layers of overlapping darker colors and tones. Like with watercolor paint you need to use the white of the paper for highlights throughout your illustration. So here is progress shots 2.
Here’s my starting process to laying down color on this Sinestro Sketch Cover. Since the DC Sketch Cover surface takes markers well I’ll use a combination technique of Copic and Liquitex. After the base background is put down, I’ll mask off the logo and Sinestro with tracing paper and painter tape. The star field is achieved with Liquitex Free Style Splatter Brush. After the splatter paint is dry I’ll add the glow to various splatters along with burst to complete the feel of space.